ReadingFire and Hemlock, Othello, The English Patient, Heart of Darkness, Suikoden III, Candidate for Goddess
Watching House, Rick Mercer's Monday Report, Gilmore Girls, Scrubs, Corner Gas, Aishiteruze Baby, Prince of Tennis, Hikaru no Go
Playing Star Ocean: Till the End of Time, Katamari Damacy, Curse of Monkey Island, Final Fantasy VI, Disgaea: Hour of Darkness, Pretty Barbie Dressup Party Final Fantasy X-2(group gaming)
Back-burner Shin Megami Tensei: Nocturne, Star Ocean: The Second Story, Final Fantasy Tactics: Advance, Baldur's Gate: Tales of the Sword Coast, Planescape: Torment, Final Fantasy VII
Obsessing Erik and Ray, Impulse/Bart Allen, Bruno and Boots, Gilmore Girls (Doyle and Paris and Logan).
Upcoming Things of Importance March 2 Political studies midterm March 3 Chinese folk religion midterm March 14 Business ethics paper March 23 Technically a Shakespeare paper due March 25 Oxymoronic Friday March 27 Easter March 31 The Day of Oldness
layout
Is by Meimi, that wonderful Goddess who brings joy and happiness to the hearts of Ingrids.
This time, Meimi brought joy by doing a layout of Isumi Shinichirou and Waya Yoshitaka, of Hikaru no Go. It is full of wub.
.
It's like checkers, if checkers were Risk
3/19/2005 12:08:00 PM
"I never knew not caring was so poweful!" - Mike Dowden, Something Positive.
I recently decided that I was not a big enough dork. My dorkishness had to be taken to new levels. Which was why, I think, I went to campus yesterday evening to investigate the campus go club.
You heard me.
I think what was most surprising was the fact that there were -girls-. I had gone expecting the clutch of engineers who were running the demonstration booth in the tunnel a few weeks back, but no, there was one girl helping set up, and the three people who arrived after me were all girls. Some guys trickled in later, but, hey, girls.
The second most surprising thing was how much I enjoyed it. I've only ever played go on the computer before, and it's just not the same. Playing against someone else, actually holding the stones, is just really neat, especially since go's such an abstract game. Playing against a real, more experienced opponent was good, too, for figure out what the hell I was doing, and how to not suck quite so much. I only had time for two games on a 9x9 board, against the same girl, but she was very helpful, telling me when a move was a bad idea, pointing out patterns that could end up being damaging, and also pointing out good strategic things I did. I lost the first game, but, with a one stone handicap, managed to win the second (by the pure fluke of her not noticing something at one end of the board, but still). I had to leave after that for an Alternate Universe St. Patrick's Day party (don't ask - just let the record show there was green chicken involved), but it was good. If I hadn't had the prospect of suspiciously green food and tastycake, I probably would have stayed longer.
Bow down before my dorkiness! Almighty Ingrid, Signing Off